
We're inspired by the whole thing, and just sucking things into us to make an original Bond, an original story, but that is absolutely true and recognizable in the values there is in Bond." So, we're not only inspired by one movie, or games and whatnot. In an interview with IGN back in April, Abrak also revealed that Project 007 will draw inspiration from the entire Bond franchise to deliver an original story: "Every Bond kind of defines a generation and it's amazing how they keep reinventing themselves over so many years. Instead of being based on any of the actors who have played the role through the years, Abrak revealed the team has instead made their own "digital Bond": "we have been allowed to make our own digital Bond, which will not lean on a Bond actor."

"And as we've talked about, we're doing an origin, because one thing, to show the trust they've instilled in us, is that we're allowed to build a James Bond for the games, which I think is a profound homage to where our industry is and where the medium is, in the sense that yes, it's time to have a James Bond character who was not a movie character but who's comfortably just his own game character.Daniel Craig in No Time to Die (Image credit: Universal)ĬEO and co-owner of developer IO Interactive, Hakan Abrak, spoke with Danish Broadcasting Corporation about the Bond we'll be playing as in Project 007. " For us it's been about finding a mutual understanding of 'what is James Bond about?" said Elverdam. The developer noted that they wanted to build a Bond that wasn't just mimicking the films, but designed as a gaming hero. IO Interactive co-owner Christian Elverdam revealed that the game is an origin story for James Bond, but also seemingly an original version of the character. Thankfully, a little bit of light was shed in a recent interview with Eurogamer.


IO Interactive has been hard at work on Project 007 for a number of years, but we know next to nothing about it.
